# Sinister 6 > Sinister 6 is an independent, free toolkit for tabletop RPG Game Masters: villain, NPC, and encounter generators that run in your browser, plus practical, system-generic guides for running memorable D&D and Pathfinder games. ## Who stands behind it - Publisher: Sinister 6, an independent site, not affiliated with or endorsed by any game publisher. - Byline: everything is published under one collective editorial byline, "the Sinister 6 desk". It is a working name for the site's writing and editing, not an individual person, and the site claims no credentials beyond that. - Editorial standards, sourcing, corrections policy and funding: https://sinister6.com/how-we-make-this/ - About: https://sinister6.com/about/ - Contact and corrections: desk@sinister6.com (https://sinister6.com/contact/) - Funding: paid for out of pocket by the person who runs it. No ads, no affiliate links, no sponsors, no accounts, nothing to buy. ## Start here - Home: https://sinister6.com/ - Villain generator: https://sinister6.com/tools/villain-generator/ - NPC generator: https://sinister6.com/tools/npc-generator/ - Encounter builder: https://sinister6.com/tools/encounter-builder/ - All resources: https://sinister6.com/resources/ ## Guides - How to build a BBEG your players remember: https://sinister6.com/resources/how-to-build-a-bbeg/ - Give every villain a motive you can say in one line: https://sinister6.com/resources/villain-motive-in-one-line/ - Villain motivations that actually drive a campaign: https://sinister6.com/resources/villain-motivations-that-work/ - Six ready-to-run villains to steal for your table: https://sinister6.com/resources/six-villains-to-steal/ - Improvise NPCs your players actually remember: https://sinister6.com/resources/npcs-players-remember/ - Give every NPC a memorable voice in five seconds: https://sinister6.com/resources/memorable-npc-voices/ - Running your first boss fight as a new GM: https://sinister6.com/resources/running-your-first-boss-fight/ - Balance a fight by feel, then check the math: https://sinister6.com/resources/balance-a-fight-by-feel/ - Encounter balancing basics without the math headache: https://sinister6.com/resources/encounter-balancing-basics/ - Use lairs and terrain to make fights unforgettable: https://sinister6.com/resources/lairs-and-terrain/ ## Site policies - Editorial standards: https://sinister6.com/how-we-make-this/ - Privacy: https://sinister6.com/privacy/ ## Notes Content is original and system-generic. The generators pick from fixed lists in client-side JavaScript; there is no server, and nothing you roll leaves your browser. The encounter builder's threat budget is a rough starting shape and is not calibrated against any publisher's challenge rating or experience tables. The site references Dungeons & Dragons and Pathfinder only as the games Game Masters play, reproduces no copyrighted stat blocks or rules text, and states no invented metrics, ratings, review counts, or user statistics. Each guide shows a published date, an updated date once the text has changed, and a visible byline crediting the Sinister 6 desk. Every guide ends with a short references block naming the outside sources behind its checkable claims, and the same list is mirrored into that page's structured data as a citation array, so what a reader sees and what a parser reads are identical. The outside sources used are the D&D System Reference Document 5.1, Paizo's Pathfinder pages, the Archives of Nethys Pathfinder Second Edition rules reference, and Wikipedia articles on tabletop RPG and narrative concepts. Corrections go to desk@sinister6.com. All links above are canonical, trailing-slash URLs under https://sinister6.com/.